- Joined
- Mar 9, 2013
- Messages
- 355
- Reaction score
- 89
- First Language
- Spanish
- Primarily Uses
- N/A
I want to change the default size of the actor sprites in the battle, but I also thought that this could be also useful for change the actor/enemy size when is under a state, for example when an actor is under the effect of "Small" state, the actor sprite size is decreased by 25%.
---
The Actor notetags could be for example:
<actor size>
X: 150%
Y: 150%
</actor size>
This will increase the default actor size.
And the State Notetags for change the size under the effect of an state could be for example:
<state size>
X: 50%
Y: 50%
delay: 30
</state size>
This will increase or decrease the current actor or enemy size by that value, when "delay" is added, instead of change of size instantly, it will take the defined number of frames to display how is growing/shrinking.
---
The feature that I need as soon as possible is change the default actor battle sprite sizes.
Once all features are done, would be appreciated if this plugin can be shared by the entire community allowing use it on commercial projects.
Thank you in advance
---
The Actor notetags could be for example:
<actor size>
X: 150%
Y: 150%
</actor size>
This will increase the default actor size.
And the State Notetags for change the size under the effect of an state could be for example:
<state size>
X: 50%
Y: 50%
delay: 30
</state size>
This will increase or decrease the current actor or enemy size by that value, when "delay" is added, instead of change of size instantly, it will take the defined number of frames to display how is growing/shrinking.
---
The feature that I need as soon as possible is change the default actor battle sprite sizes.
Once all features are done, would be appreciated if this plugin can be shared by the entire community allowing use it on commercial projects.
Thank you in advance
Last edited by a moderator:
