If it can't be removed then can it be made so that "cancelling" (backing out, pressing ESC, etc) skips that menu too and just exits the Equip Scene completely? I can already make it so that the menu starts in the "equip" window, it's just annoying having to press ESC twice to back out.The only problem is that Window_EquipCommand is the main command window in that scene and what drives the cancel handler, so what do you want to replace it with?
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