So I was thinking, we right click on a map name on the map list. We select Map Properties.
And there is that huge Encounters List that is empty.
We fill it with Troop to encounter, weight and range (whole map or a region).
Question 1:
Assume you got a map called MyMap.
Can what I described above be done with a script command for MyMap?
Meaning ADD one Troops to Encounters list.
The command must be accessible from everywhere. Is that possible?
Can you please share a command that does that, with a little documentation, so I will be able to work with it?
Question 2:
Can this Encounters list of MyMap return to empty by using a command?
Can you please share a script that can provide me with a command that does that?
I am not sure if there is a class behind this Encounters list, or if another object gets info from that list using a method. As long As you give me a piece of code that does the trick tough, I can work with that, using the Event Eommand Script and do whatever I wanna happen .
Thanks Everyone for your time.
Good luck if making a game for IGMC 2015!!!
And there is that huge Encounters List that is empty.
We fill it with Troop to encounter, weight and range (whole map or a region).
Question 1:
Assume you got a map called MyMap.
Can what I described above be done with a script command for MyMap?
Meaning ADD one Troops to Encounters list.
The command must be accessible from everywhere. Is that possible?
Can you please share a command that does that, with a little documentation, so I will be able to work with it?
Question 2:
Can this Encounters list of MyMap return to empty by using a command?
Can you please share a script that can provide me with a command that does that?
I am not sure if there is a class behind this Encounters list, or if another object gets info from that list using a method. As long As you give me a piece of code that does the trick tough, I can work with that, using the Event Eommand Script and do whatever I wanna happen .
Thanks Everyone for your time.
Good luck if making a game for IGMC 2015!!!
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