wrigty12

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In RPG Maker Vx Ace, there were two types of scripts that allowed for Equipment Sets, giving bonuses to actors that have multiple equipment equipped of the same "set". Here are the two scripts:

http://forums.rpgmakerweb.com/index.php?/topic/13031-d13x-equipment-sets/

http://www.rpgmakervxace.net/topic/1092-ees-emeralds-equipment-sets/

I would love a plugin that did similar things. I would like the plugin to allow the player to define Sets of equipment (both Weapons and Armors together) probably in a parameter, and having different amounts of equipment in the same set equipped at once give different bonuses.

For Example:

The "Death" equipment set consists of 5 equipment: Death Sword, Death Helmet, Death Cloak, Death Shield, and Death Ring. 

While the actor has 3 of these equipment equipped at once, he gains +5 ATK and +5% Critical Hit Rate.

While the actor has 4 of these equipment equipped at once, he gains +7 ATK, +3DEF, and +7% Crit Hit Rate.

While the actor has all of these equipment equipped at once, he gains +10ATK, +6DEF, and 10%Crit Hit Rate.

(It would be nice if these did not stack, like having 4 equipment would not add both the 3 equipment boosts and the 4 equipment boosts)

If there is any need of clarification, I will do my best!
 

wrigty12

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Tsukihime

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Hmm, I have written down some rough notes on how equipment sets might be implemented, but haven't finalized the design.
 

wrigty12

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I might as well go to you first for all of my plugin requests xD Thanks for considering it!
 

wrigty12

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Reminder Bump.
 

wrigty12

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Kaliya

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If Hime doesn't want to do this, I can do this for you. I have an idea of how to implement it through my years of MMO gear grinding :p
 

wrigty12

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Go for it! Hime probably has enough amazing work to do
 

Fernyfer775

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This sounds like a great idea...such want, very need! :D
 

Kaliya

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I plan on starting this sometime this week. If you have any requested features or ideas please do speak up :)
 

wrigty12

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Just to allow param boosts, skills learned while the equip set is active, integration with Yanfly Passive States, etc
 

Kaliya

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Why are you bumping this when it just had replies yesterday....and a developer (me) has already stated they've begun work on it? lol 

Anyway, anymore feature request anyone?
 

wrigty12

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How was this going development wise?
 

wrigty12

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Awesome, but it seems to be not compatible with Yanfly Item Core, which is a deal breaker...
 

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