- Joined
- Feb 3, 2014
- Messages
- 68
- Reaction score
- 73
- First Language
- English
- Primarily Uses
- RMMZ
Hi, I'm looking to see if anyone can make a plugin that replicates the functionality (not necessarily the look of the UI) of how HP and MP are handled in Earthbound wherein when an enemy deals damage, instead of being immediately subtracted, the HP is depleted in a more gradual manner and thus countdowns until the full damage has been subtracted. I'm looking for someone to create a plugin in which the HP and MP function this way. (If someone does take me up on this one, I will thank you for the rest of my life). The luck stat should also be used to determine how fast the HP/MP rolls down as well as how likely an actor will finish the battle with minimal HP.
I'm also looking for a plugin (which could also be bundled in with the previous request) for a fix for the actors in battle not being highlighted or highlighted enough when being selected for a healing/stat buff spell.
I'm also looking for a plugin (which could also be bundled in with the previous request) for a fix for the actors in battle not being highlighted or highlighted enough when being selected for a healing/stat buff spell.