I'm in the (long) progress of making my first game which is currently called 9 Kingdoms. Here's a screenshot:
I'm using some public tilesets and paralex mapping. I use Half Kaizer sprites, but unfortunately the amount of resources is extremely limited. I have (or can make) almost anything I need, but the area I'm running into problem is old people. They'd need to be shorter than the standard sprite. I only really need the front facing view, I guess. Here's a link to the Half Kaizer template:
http://i32.photobucket.com/albums/d12/HamsterMod/Templates/Templatemale3.jpg
Once I have the template I can modify it to create other old characters. Obviously I'd prefer sprite sheets, but since this is already a huge help I won't expect them! Ok, here are the two I need:
Ned: An elderly fisherman. Probably wears browns and greens, has a beard, bald head. If he could be fishing that'd be awesome, otherwise just front facing.
Kelly: His wife, an elderly woman. Dressed in a similar style to the woman above, but a different dress.
Anyone who helps me will get credited, of course. I'd be happy to explain more about the project. If you've read this far, let me tell you a bit!
It's my attempt to combine the different genres of game that I like. My goal is to have Zelda style puzzles, a Final Fantasy style materia system and (most importantly) a Mass Effect style script and decision making mechanic. You're constantly forced to make important decisions which affect whether or not your companions live or die, how successful your quest is, and the world around you. Every conversation gives you multiple options while speaking and has different paths.

This game will be a long, long process, but I hope to have a demo out in about a month's time, which will let you play through the first week (in-game time).