Request for Vehicle transparency

Solar_Flare

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That's what I meant, from what I understand the default engine should be able to accomodate a larger vehicle without a plugin.

I just tried it by setting the vehicle image to one of the 2-tile-high crystals graphics, and it works perfectly. So there's no need to use a plugin for larger vehicles... unless you want the collision to be larger than 48x48. With the crystal, you can walk behind the upper half of it, which makes sense in this case but might not make sense for a two-tile-wide transport truck or the like.
 

Skurge

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I'm not sure if we are talking about the same thing, I'm originally after a script or plugin that can in effect do the same thing for change transparency on page 2 of event commands but for vehicles.

Otherwise I do need the plugins that add physical collisions because various NPC cars including the players vehicle are of various sizes which allows me to avoid seeing them overlapping each other like so:
 

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Skurge

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Another issue I need to bring up is that common event teleport commands seem to ignore remaining commands that otherwise regular events teleport commands normally would run still, does anyone know a way to work around this?
 

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