Panda_Artist

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Good morning / Afternoon / evening , everyone.

I am in need of your assistance once again.

I know VX Ace gives you the option for 3 items to be dropped by enemies, with the probabilities as well.

What I'm trying to design is a passive state that increases the chance of enemies dropping an item.

Is this possible to achieve?

Any help would be greatly appreciated!!
 

Roninator2

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Your best option is probably Mr Trivel Conditional Drops
<c_type: state X>
 

Panda_Artist

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What formula could I use for a state applied to an actor? For example if actor has state 1, then the condional drop rate will increase.
 

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