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Basically, I want a way to make a big animated battler like a giant or a dragon. In the story, for example, the player plays through a portion of the game as a dragon or a giant and not the party. This would work for me if the entire party was replaced by the giant actor, or if the giant actor could just take up a party slot and still have other party members there. Either one would be fine. This would be super cool. It wouldn't need as many frames, maybe just idle animation, attack, and skill.

Thanks for checking on my request. Would love to hear from you if you want to work on this!

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