Hey all, I've looked around for a script but I can't find one so I'm posting a request here in hopes someone will see it. I need a script that will allow a troop's health to be saved after the battle ends - if the party loses, the event would continue if loss in a conditional branch instead of a game over. Then, if the party returns to the event later, the HP of the troop would be saved and they can continue from where they left off. I intend to have raid boss style optional fights in the game, where the boss is much too strong to kill in one battle, so the party must fight it multiple times, each time chipping off more HP until they finally kill it. Any help with this would be greatly appreciated. Thanks!