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Right now, when you have a Skill set to 1 Random Enemy with a Repeat of more than 1, the Skill selects the Random Enemy, then executes all Repeats on that one enemy.

I want a notetag on skills that allow it to select a new Random Enemy for each Repeat the skill has.

Ex:

There are 5 enemies.

You use the skill 5-Hit (Has scope of 1 Random Enemy, 5 Repeat). It Hits 1 random enemy once, selects a new random enemy and hits it, ect. Until 5 hits have hit any 5 random enemies.

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