Correct me if I misunderstood this, but as I've learned, you could edit the character sprite sheet and make various edited copies of the same one depending on what you want to happen.
(But if you find a plugin for it, the better.)
Sorry the delay, I moved to another city outside the islands.
Replying to your workaround, it won't work properly because when you move to Up/Down, the other interactions would still recognize as the actors are looking to up/down, which would cause conflicts to other plugins that runs certain actions depending of where you're looking at, like Action Battle Systems.
So, the best is a plugin that
locks the view to Left/Right, and the up/down keys doesn't change which side you're looking at, just moving the sprite to up/down.
I mean, what I need is a plugin to make a sideview RPG game, where the character are always looking to left or right (and the sprites are also only left-right), and that they can still move to up/down, but will always keep the sight to left/right, so when you run an action, it will perform to the direction you were looking at (left/right) and not up/down, like for example an attack, a jump, etc.
And such function must be allowed to be turned on/off, and using another spritesheet, that uses the same filename but with _2 or _sv added at the end, so I use for example Aldo.png for certain maps, and Aldo_sv.png for sideview maps.
So, what I request is a kind of plugin that shouldn't be
very complicated to make, because essentially, what I need is a plugin that:
- Uses the same filename but with a suffix at the end (_sv for example) when the function is turned on via switch.
- The spritesheets are for sideview maps.
- Can use different spritesheets when a switch/var change, so there's the chance to use different spritesheets when the character attacks, jumps, etc.
But well, I'm gonna sort my mind a bit better first, because I haven't thought when I opened this topic about the need to use different spritesheets for certain actions, and maybe will not be necessary to use multiple sideview spritesheets.
I will post again or even make a different thread once I sorted my mind, because reading again my first post, my request is pretty inaccurated and seemed much more simple to achieve than really is.