RMMZ Requested Plugin: Pixel Movement - MZ

Nico Kaneo

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Requested Plugin: A pixel movement plugin for MZ. For those who don't know, pixel movement is characters moving by pixel rather than by tile. It makes for a more free, smooth, almost 3D like movement. I believe pixel movement was made available for MV, but I'd love to see it implemented in MZ.
 

ct_bolt

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Requested Plugin: A pixel movement plugin for MZ. For those who don't know, pixel movement is characters moving by pixel rather than by tile. It makes for a more free, smooth, almost 3D like movement. I believe pixel movement was made available for MV, but I'd love to see it implemented in MZ.
Have you tried this?
 

Nico Kaneo

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Tried to use Altimit. Characters don't move. I have several plugins installed. Not sure if that's causing the issue. I'll try using the plugin on a fresh new game with only this plugin and report back.

EDIT: Have tried using a controller, mouse, and keyboard on a new game project, with just Altimit, and the characters don't move at all.
 
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Raizen

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Did you try mine on the first answer?

It works with everything you asked, I am still working on it, but it should be stable until next week!
 

Nico Kaneo

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Did you try mine on the first answer?

It works with everything you asked, I am still working on it, but it should be stable until next week!

Are you talking about Ignit Pixel Movement?

There are problems with this plugin, that I addressed in the forum linking to it. For one, you can't move across shadows. That's weird. Secondly, transfer events don't work. You walk onto a transfer event, and nothing happens. Does star passibility work? I played the Ignis demo and you could not walk under star passibility tiles.

So, there are some problems, but it's a step in the right direction, I suppose. Does it work with 8-directional movement, or VisuStella's 8-dir movement plugins?

Thanks
 

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