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- Feb 7, 2016
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I gave up on trying to make my own custom menu through stacking plugins, which usually end up being incompatible. I do not know anything about scripting so I can't really make my own, so I'm requesting someone with enough time to make me a custom menu.
Here is what I'm looking for:
-Non combat oriented (No weapons, equip, formation, status)
-The items menu only displays currently held items, can't be consumed or used (So I don't want that character menu you to pop up when I click on an item even if it won't consume it)
Example:

-A custom menu where it displays the 5 characters (which probably won't fit, so it should be scrollable) of the game with their name and character bust (like GALV's bust plugin for messages/menu) and a custom gauge of a variable (Relationship of the main character and the character) displaying how much of this variable left to level up the relationship (and display a lvl of the relationship next to it). I would also like to be able to click on one of the characters and it takes me to a page where it displays info about the character that updates when a certain variable changes (so as the story progresses and the player levels up the character relationship, it changes).
Example:

When you click:

-A map, something that displays the current map in 2 colors (passable and impassable) and the player's current location as a dot or an arrow. I prefer if it was not in it's on menu scene, but the main menu under the other menu scenes:

An example of how the map would look like is like this plugin (upp_minimapPro):

-I want the remove the command remember from the options menu, and if possible add keyboard configuration and resolution settings.
-I want the save option to be enabled and disabled depending on a switch.
-Ability to add a background for each menu scene separately (Would be very nice but not necessary)
I know this is asking for like A LOT, but this menu can be implemented at any time, so I can just go building my game and wait for that guy to come help.
Thanks.
Here is what I'm looking for:
-Non combat oriented (No weapons, equip, formation, status)
-The items menu only displays currently held items, can't be consumed or used (So I don't want that character menu you to pop up when I click on an item even if it won't consume it)
Example:

-A custom menu where it displays the 5 characters (which probably won't fit, so it should be scrollable) of the game with their name and character bust (like GALV's bust plugin for messages/menu) and a custom gauge of a variable (Relationship of the main character and the character) displaying how much of this variable left to level up the relationship (and display a lvl of the relationship next to it). I would also like to be able to click on one of the characters and it takes me to a page where it displays info about the character that updates when a certain variable changes (so as the story progresses and the player levels up the character relationship, it changes).
Example:

When you click:

-A map, something that displays the current map in 2 colors (passable and impassable) and the player's current location as a dot or an arrow. I prefer if it was not in it's on menu scene, but the main menu under the other menu scenes:

An example of how the map would look like is like this plugin (upp_minimapPro):

-I want the remove the command remember from the options menu, and if possible add keyboard configuration and resolution settings.
-I want the save option to be enabled and disabled depending on a switch.
-Ability to add a background for each menu scene separately (Would be very nice but not necessary)
I know this is asking for like A LOT, but this menu can be implemented at any time, so I can just go building my game and wait for that guy to come help.
Thanks.
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