Reserve party and experience

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Kes

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I know that in the systems tab of the database I can check the box which gives the reserve party exp.  However, I cannot see how to vary the percentage that they get.  I don't want them to get the full amount just, say 50% or 20% or whatever.

Is there a straightforward way of doing this that I've overlooked?

Thanks
 

Berylstone

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I know that in the systems tab of the database I can check the box which gives the reserve party exp.  However, I cannot see how to vary the percentage that they get.  I don't want them to get the full amount just, say 50% or 20% or whatever.

Is there a straightforward way of doing this that I've overlooked?

Thanks
I don't know about this box you can click on to give reserve party experience.  So I'm hesitant to try and help you on this since there may be a much easier way then the one I am going to describe.  And I'm not sure if you would consider this straight forward.  But you can manually give party members who aren't currently in battle 50% of the experience gained.

What you could do is add up the total amount of experience based on the troop then divide that number by 2 and add it to party members who aren't currently in the party.

For example: let's say you have a Troop with 1 slime and 1 bat.  The slime gives 5 experience.  The bat gives 10. 

Make two variables that equal the amount of experience the slime and bat give.

[slime Exp] = 5

[bat Exp] = 10

Then make a third variable and call it something like [50% Exp]

Put this in the battle event for that specific troop with the bat and the slime:

Control Variables:

[50% Exp] = [slime Exp]

[50% Exp] + [bat Exp]

[50% Exp] / 2

Then you can add the variable [50% Exp] to what ever actor you want using the Change EXP event command during that troop event.  You'll have to do a conditional check to see which actors are in the party and which one's aren't like this:

If Eric is in the party

Else

Increase Actor:Eric's Exp by variable [50% Exp]

If Noah is in the party

Else

Increase Actor:Noah's Exp by variable [50% Exp]  and so on...
 
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Shaz

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I don't know about this box you can click on to give reserve party experience.
System tab. Last line under Options.

Generally by default the reserve party members get is 50% I believe.
The Ace default is that reserve members will get 100% exp - the same as battlers.


To change it, go to Game_Actor, line 465 - this line:

Code:
$data_system.opt_extra_exp ? 1 : 0
and change the 1 to whatever you want it to be. So if you want reserve members to get 50%, change it to this:
Code:
$data_system.opt_extra_exp ? 0.5 : 0
It's a 1-line change. I fail to understand the enthusiasm people have for downloading entire script systems just to do a simple little change like that, and I've seen several instances of this over the last few days. Don't make it more complicated than it needs to be. :)
 
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Kes

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Thanks to everyone for their suggestions.  Not surprisingly, I'm going with the suggestion that Shaz makes, much more straightforward.
 

Celianna

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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