Resident Evil Shooter RPG

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RoooodWorks

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Resident Evil RPG Shooter

Abstract:A series of bizarre murders have occurred on the outskirts of Raccoon City, with signs of cannibalism on the victims' remains. The S.T.A.R.S.are assigned to investigate the murders. Alpha team finds the helicopter of Bravo team in the Arklay forest, they find the remains for the helicopter, and their fellow comrade Joseph, then are attacked by some dogs. Alpha team escapes into the mansion where they must find any survivors and fight of any creatures they encounter
 

Genre: Action, Shooter


 
Story / Setting / Purpose:
You arrive at the mansion, and take control of either Chris Redfield, or Jill valentine, you are searching for your comrades who you lost contact with. There was cannibals attacks in the forest and STARS was sent to investigate.
 
Character Bios:

Chris Redfield:
A member of STARS Alpha team, Chris is a former US Military pilot before being recruited into STARS
Jill Valentine: 
A Member of STARS Alpha team, she is a former operative of the U.S Army's secretive special unit known as Delta Force, where she was an explosives expert.

Albert Wesker: 
 he is the Captain of Alpha team of the Special Tactics And Rescue Service (STARS),

Barry Burton: 
Barry is a middle-aged 38-year-old SWAT veteran and STARS Alpha Team's weapons specialist, Barry plays a supporting role in Jill's story


 

 
Credits:

Scripts :

Facesets:

Facemaker by Foxrichards - http://foxrichards.deviantart.com/art/FaceMaker-52755515

Tilesets - Made myself.

 
Screenshots:
























Videos:

Features:
Shooting system

notes you pick up like in the games

Combinable herbs

When injured sprite changes

UI While walking around, to check your health and ammo without going inventory

Guns and ammo

Save via typewriter and use ink ribbons

Knifing system

Mini-maps on all maps.

Puzzles like in the games

the character sprites u see in the pictures may not be used in final product

Redoing my project in RPGMAKER VX ACE I only have two rooms done so far, but I finally got my inventory working
.

I changed to VX ACE because XP scripts was too buggy and not fixable and crashes occasionally. So i will be using vx ace and Event everything I can.
Enjoy
 
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NPC

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Will you be posting the demo anytime soon? The thread itself is very messy, but the screenshots don't look too bad, if a little dim. I can't really offer much based on screenies alone.
 

RoooodWorks

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i will as soon as i get the mansion finished, i don't want the play time for demo to be 5mins :) i know its dim, i will sort it out. sorry its messy :( i am new to posting screenies. I don't know how the pros does it o_O
 

TheReboot

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For areas of the post with lots of screenshots, like your characters list, using [spioler] [/spioler] helps a lot. ^ ^ (Just spell spoiler correctly and put everything you want in it between them)

I couldn't stand not helping a fellow Pikachu.
 
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RoooodWorks

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added more screenshots and download links :)
 

RoooodWorks

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Bump edited the Download link
 

RoooodWorks

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Bump Updated the project, Added newer Screenies and videos
 

Rikifive

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This really looks interesting! =)

Good job! =)
 
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RoooodWorks

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updated one of the character portraits, can you guess who o_O
 

Rikifive

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Great work! I liked the simplicity here. =3

;)
 

Archeia

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This thread is being closed, due to OP's request. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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my first day back to working on my project and i'm pooped!! hope to get back in the rhythm soon!
I just came up with a very original RPG Idea. This is so well written that it might be the first RPG I actually finish making. (I’ve stopped all my projects halfway through development. I don’t think this one will be the same.)
Became a news junkie... except for those times I got inspired and published a chapter of any of my crazy stories. XD
Finally returning to one of my least favorite parts of game deving - mapping.
Me, adding new map: Okay, so this map will be the - wait...Map 501?! O.O E-excuse me?!
So, yup...breaking into the 500's for map count. Some are placeholders for now, since I haven't gotten around to actually mapping them yet. But soon. Very soon...oof, I'm scared.

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