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This question has probably been asked many, many times, but I haven't found exactly what I'm looking for, so feel free to kill this thread with a link.
I'm wanting a resolution change for the game, however, I don't want it to be, idk? Stretched? I just simply want the screen borders extended to where my game screen sees what the editor's screen can see.
What the game sees:

What the editor sees:

I want the game's resolution to be as wide as the editor, so it's not like I'm zooming in or out and losing image quality, just simply expanding the border.
How could I do that? I don't want to lose quality, I just happen to have some puzzles/mazes that would greatly benefit from the viewing angle being wider than normal.
I saw on an older post that increasing beyond 640x480 would require hacking the exe, which is against the EULA. So, you know... Don't want to do that.
Also, just to clarify, this IS VX Ace, I'm just using XP sprites.
I'm wanting a resolution change for the game, however, I don't want it to be, idk? Stretched? I just simply want the screen borders extended to where my game screen sees what the editor's screen can see.
What the game sees:

What the editor sees:

I want the game's resolution to be as wide as the editor, so it's not like I'm zooming in or out and losing image quality, just simply expanding the border.
How could I do that? I don't want to lose quality, I just happen to have some puzzles/mazes that would greatly benefit from the viewing angle being wider than normal.
I saw on an older post that increasing beyond 640x480 would require hacking the exe, which is against the EULA. So, you know... Don't want to do that.
Also, just to clarify, this IS VX Ace, I'm just using XP sprites.
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