- Joined
- Oct 11, 2013
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Hiya bros, first of all i'm sorry for my bad english, i will do my best...
And i'm sorry to disturb you, but after something like 4 hours searching on the internet, i still can't play test my project
The very first time the white screen appeared, it litteraly corrupted almost all my json files (actor, skills etc...).
I'm not quite sure, but i think that it happened because i activated the plugin "Animated title cirmo" since everything was ok before i did it
I managed to create a new project, made the same amount of empty maps i had with my project and imported again all my tilesets, so now i have my maps back with it events.
But until then, i still have that white screen bug, i just don't know what to do and i can't find any helpul answers on forums, everytime someone says "hey that thing didn't worked for me please help !" there were no more answers huh
Here's what i already tried :
- Updating my drivers (did it twice just to be sure)
- Downloading and installing the famous "opengl32.dll" on the main directory where is located rmmv
- Playing with another projects to see if it works, and actually it does works, my main project is the only one who has that bug
- Tried to open a working project folder, and check if there was same amount of files in "Data" and "js" folders, there were more in mine
- Tried to test rmmv with compatibility mode set to windows 7
- Tried to erase every single plugin that were activated on my project
- Tried to play test with the "Index.html" (which isn't working too, blank screen)
- Check if the name of my project folder matched with the location on the .rpgproject, and it does (when i go to the menu, "game" and "open folder" it brings me to the good folder)
Everything works on the .rpgproject, i can create maps events and touch everything i want on the database, i just can't play test it
my setup : intel core i7-2600k 3.40 GHz, nvidia geforce GTX 560, 16Gb ram with windows 10 64bit
I'm just begging you guys, it took me months to start a project i'm glad of i'm just desperate now, only you could litteraly save me x)
And i'm sorry to disturb you, but after something like 4 hours searching on the internet, i still can't play test my project
The very first time the white screen appeared, it litteraly corrupted almost all my json files (actor, skills etc...).
I'm not quite sure, but i think that it happened because i activated the plugin "Animated title cirmo" since everything was ok before i did it
I managed to create a new project, made the same amount of empty maps i had with my project and imported again all my tilesets, so now i have my maps back with it events.
But until then, i still have that white screen bug, i just don't know what to do and i can't find any helpul answers on forums, everytime someone says "hey that thing didn't worked for me please help !" there were no more answers huh
Here's what i already tried :
- Updating my drivers (did it twice just to be sure)
- Downloading and installing the famous "opengl32.dll" on the main directory where is located rmmv
- Playing with another projects to see if it works, and actually it does works, my main project is the only one who has that bug
- Tried to open a working project folder, and check if there was same amount of files in "Data" and "js" folders, there were more in mine
- Tried to test rmmv with compatibility mode set to windows 7
- Tried to erase every single plugin that were activated on my project
- Tried to play test with the "Index.html" (which isn't working too, blank screen)
- Check if the name of my project folder matched with the location on the .rpgproject, and it does (when i go to the menu, "game" and "open folder" it brings me to the good folder)
Everything works on the .rpgproject, i can create maps events and touch everything i want on the database, i just can't play test it
my setup : intel core i7-2600k 3.40 GHz, nvidia geforce GTX 560, 16Gb ram with windows 10 64bit
I'm just begging you guys, it took me months to start a project i'm glad of i'm just desperate now, only you could litteraly save me x)
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