As I've been trying to make graphical resources for RM2k3, I figured having templates for it would be a good idea. I realize there are other templates out there for this particular RPG Maker version, but I find their choice of colours rather grating and some of their rosters hard to work with, so I figured I'd upload my own. These are all 256 colour files with a lot of pure black entries in their palettes, so you can easily put your own colours in those... provided you're not using MsPaint. (If you want to try using software that's not MsPaint for spriting/pixelart, I recommend getting Aseprite - the older versions of this software are completely free and I personally find Aseprite more intuitive than e.g. Graphics Gale and other pixelart editors I've tried.) Some of the templates work for several types of graphics, so in their titles I have put all the names of the resource types the template should work for. Example: the BattleCharSet template works for BattleWeapon resources as well, so it's named 2k3_battlecharset-battleweapon.png. I hope that's not confusing! Credit for use of these templates is completely optional! The only thing I want to request is that you do not use these to put ripped graphics or other illegal resources in your game. Backdrop (Battlebacks), Frame, Game Over, Title: Spoiler Spoiler Empty canvas: With 16x16 roster: Battle, Battle2 (battle animations): Spoiler Spoiler Battle: Battle2: Battlecharset, Battleweapon: Spoiler Spoiler Charset: Spoiler Spoiler This one has arrows for which direction each frame is supposed to face, because I always forget which direction goes where. Chipset: Spoiler Spoiler The animated tiles all have different symbols for them so it's logical how they work. The A tile turns into the B, C, D tiles (and then loops back to A), the 1 tile turns into 2, 3 ,4, etc. Faceset: Spoiler Spoiler System: Spoiler Spoiler System2: Spoiler Spoiler I don't really have files explaining how to use these templates, though this can be found in the RM2k3 manual. Just look at the Material References chapter - it should have all the information you need! If this doesn't help you out, however, feel free to ask for assistance. P.s.: I put this topic in the General Resources section as there is no RPG Maker 2003 resources board as of now.