The small descriptions were nice. For graphics, the picture alone isn't always clear, particularly when it comes to style (DS vs PixelMyth vs RTP) - some people may be able to tell at a glance what style something is for, but it isn't always obvious (at least to me). And the picture for Fomar didn't really tell me anything about the new script(s).
Okay cool, that's no problem! We can go back to the old style with the descriptions. I wasn't sure what you guys were happier with and whether it was worthwhile writing for each one, but we can totally change it back.
Anyone else find themselves skipping through spoken dialogue in games if they've finished reading said dialogue in the textbox? I do. Happens more often in JRPGs with me. I frequently finish reading the dialogue long before the VA is done speaking.