Restart Common Event

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Restart Common -2019/03/12

Creator name: kido0617

Overview
Restart parallel common event from the beginning

Plugin Command
Code:
RestartCommon 3
Input common event number after RestartCommon

Note: Plugin works for RPG Maker MV version 1.6 or above

Code:
/*---------------------------------------------------------------------------*
 * 2019/03/12 kido0617
 * http://kido0617.github.io/
 *---------------------------------------------------------------------------*/

/*:
 * @plugindesc Restart parallel common event (RPG Maker MV 1.6 or above)
 * @author kido0617
 * @help
 * ・Plugin command
 *  Input common event number
 *  RestartCommon 3
 *
 *
 */


(function(){
  const _Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand;
  Game_Interpreter.prototype.pluginCommand = function(command, args) {
    _Game_Interpreter_pluginCommand.call(this, command, args);
    if (command === 'RestartCommon') {
      var id = Number(args[0]);
      if(!id) return;
      var events = $gameMap._commonEvents;
      if(!events) return;
      for(var i = 0 ; i < events.length; i++){
        if(events[i]._commonEventId == id){
          events[i].discardInterpreter();
          events[i].refresh();
          return;
        }
      }
    }
  };

  Game_CommonEvent.prototype.discardInterpreter = function() {
    this._interpreter = null;
  };


})();

Credit and Thanks: kido0617

Terms of Use- Free for commercial and non-commercial use.

License - Public Domain

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/ezedlrftchzph3l/RestartCommon.js?dl=1
 

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