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So, I was looking at the script call list featured here:




I was wondering if there was a way to obtain every actor in the game?


I tried this (using common sense, since it isn't mentioned in the list) but the game crashes:

Code:
for (var i = 0; i < $dataActors.length; i++) {
  if (!!$dataActors[i]) {
    if ($dataActors[i].name.length > 0) {
      $gameParty.addActor($dataActors[i]);

    }
  }
}

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