Let's say- hypothetically- a game you guys REALLY enjoyed is coming out with a sequel! Of course depending on the plot of the sequel, deciding whether to have new characters or not is limited. Let's say the sequel is going to take place approximately 20 years in the future. The original cast would be in their mid-to-late 30s, some breaching their 40s, and likely even touching their 50s. With this being said, however, you guys LOVED the characters in the first game. From their personalities to their usages and how they shaped the story. You could identify yourself with every single character and you can't think of anyone else who could endure such trials and tribulations of the game. Another thought would be to bring in an entire new cast of characters. Some may be connected to the old cast but they all have their own stories and personalities and ideals. Some may even conflict with the original cast's. It's even possible to throw in some of the original characters as nonplayable cameos! I just wanted to get some insight on opinions from other gamers. Lots of people may say a sequel wouldn't be necessary for some things but if you don't leave your audience wanting more, then successful isn't one of the adjectives one may want to use. Unless, of course, everything is wrapped up in the one standalone and it was just one story that needed to be told alone. Anyways, that's my thoughts! How about yours?