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Hello, I hoping someone could help me solve a problem that I am having. I want to know how I could determine if a specific tile could be accessed by a player/event. I know how to get the Tile Id, terrain Id, if a path can be found to the tile and passability check of the tile itself but I don't know how to check if a tile has an event on it that causes the space to be impassable (that is, an event that is "same as characters" and does not have "through" marked).


Any help would be greatly appreciated. Thank you.

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