- Joined
- Jun 9, 2014
- Messages
- 129
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This is a mechanic I'm considering for my game as a sort of genius bonus - the first boss is a ghost, and your given 1 revival item before the battle --- but if you use it on the enemy instead, you get an instant-win!
Alternately, I've considered subverting it where the revive instead makes the enemy MORE POWERFUL...
In general, revival items are readily available in the game, BUT are very expensive, so I could see that as being somewhat balanced.
Thoughts?
Alternately, I've considered subverting it where the revive instead makes the enemy MORE POWERFUL...
In general, revival items are readily available in the game, BUT are very expensive, so I could see that as being somewhat balanced.
Thoughts?

