- Joined
- Sep 9, 2012
- Messages
- 734
- Reaction score
- 254
- First Language
- English
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Hello,
I'd like to request a plugin that increases an actor's MP when they evade an attack or inflict status ailment on the enemy.
For example, if I get lucky and evade an attack, I'll gain 2MP. This can also apply if the character manages to counterattack.
Or if I use "Fire" and inflict "burn" status on an enemy, I'll gain 2MP. There should be a way to control how much MP is gained depending on how many targets are inflicted, too. Maybe I'll gain only 2MP, or maybe I'll gain 6MP if I managed to inflict burn on 3 enemies.
Is this something hard to do? Hope to hear someone's response soon!
I'd like to request a plugin that increases an actor's MP when they evade an attack or inflict status ailment on the enemy.
For example, if I get lucky and evade an attack, I'll gain 2MP. This can also apply if the character manages to counterattack.
Or if I use "Fire" and inflict "burn" status on an enemy, I'll gain 2MP. There should be a way to control how much MP is gained depending on how many targets are inflicted, too. Maybe I'll gain only 2MP, or maybe I'll gain 6MP if I managed to inflict burn on 3 enemies.
Is this something hard to do? Hope to hear someone's response soon!
