Rewarding Experience based kill type...

zerobeat032

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I was wanting to see if it were possible to say, award less exp and/rewards based on if my characters defeated an enemy. like If you knocked them out through Hp, you'd get normal rewards and drops, but depleting a "psyche" gauge (Mp) would render them mentally incapable of continuing... but since it'd be easier to do, you'd get less exp/drops.

could I use Javascript for this or would I straight up need a plugin? I've seen plugins give experience based on skills used and overkill, but not necessarily what type of kill so to speak...
 

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