- Mar 1, 2012
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RGSS3 Plane v1.3.3Introduction
This is a utility script meant for use with scripts / systems that may break the original Plane class from RGSS3, such as high-resolution scripts / dlls.
A rewrite of RGSS3's Plane class, it functions pretty much the same as the original, with the added bonus of Sprite's wave capabilities, and a few other things.
- Rewrite of the original RGSS3 Plane.
- Allows Hi-resolution projects to use Planes without graphical errors.
- Gives more functionality to Plane, such as Sprite's effects (wave, bush depth, etc).
- Optimized with a cache, so the plane bitmap never has to be created a second time in a playthrough.
How to Use
Simply place this script somewhere in the Editor; where doesn't matter, as it should not create any incompatibilities whatsoever. It isn't 100% compatible, but I don't forsee any incompatibilities from what scripts are available. The conventional method is above Main and below default scripts, so I guess following that would work.
Pastebin Link - RGSS3 Plane
Credit and Thanks
If you find any incompatibilities / bugs, please let me know, and I'll fix them asap. If you wish to use this in a commercial project, please let me know as I'd love to see it in your
project. This is free for personal and commercial use.
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