- Joined
- Dec 22, 2014
- Messages
- 359
- Reaction score
- 111
- First Language
- English
- Primarily Uses
- RMVXA
Script can be found here: https://www.rpgmakercentral.com/topic/15788-gambit-icon-list/
The script uses database item descriptions in order to get the "unlocked" descriptions for specific achievements.
However, there is only one universal "locked" achievement description, that's specified in the script:
VocabLockIconHelpWindowLine1 = "You have not unlocked this item!"
VocabLockIconHelpWindowLine2 = ""
I was wondering if there's a way to get individual descriptions for locked achievements? Maybe something done inside of the item note window could work, but I'm open to descriptions being written inside of the script, too.
The script uses database item descriptions in order to get the "unlocked" descriptions for specific achievements.
However, there is only one universal "locked" achievement description, that's specified in the script:
VocabLockIconHelpWindowLine1 = "You have not unlocked this item!"
VocabLockIconHelpWindowLine2 = ""
I was wondering if there's a way to get individual descriptions for locked achievements? Maybe something done inside of the item note window could work, but I'm open to descriptions being written inside of the script, too.


