- Joined
- Aug 12, 2012
- Messages
- 164
- Reaction score
- 78
- First Language
- English
- Primarily Uses
Only a week and a half into my holidays and I'm up to the point where I'm trying to find more productive ways to procrastinate.
So here is my latest scheme. It is my hope to start from the very beginning and go all the way up to RegEXP (as that was my ultimate goal when I started scripting).
Edit: Not on holidays anymore, but still continue when I can...
Tut 01 ~ Variables
Tut 02 ~ Variable Types and IF Statements
Tut 03 ~ Methods & Functions
Tut 04 ~ Method Arguments
Tut 05 ~ Boolean Operators
Tut 06 ~ The 'Return' Keyword
Tut 07 ~ Playing Audio (BGM, BGS, ME, SE)
Tut 08 ~ Arrays
Tut 09 ~ Classes
Tut 10 ~ The 'New' Keyword
Tut 11 ~ A little on Instance Variables and some more on 'New'
Tut 12 ~ Class Inheritance
Tut 13 ~ More on Class Inheritance
Tut 14 ~ The 'Super' Keyword
Tut 15 ~ Hierachy of Classes and Methods
Tut 16 ~ Aliasing Methods
Tut 17 ~ First Script: Collision Sound
Tut 18 ~ 'If', 'Unless', and the 'Case' keyword
Tut 19 ~ Loops
Tut 20 ~ More Loops and the 'Break' Keyword
Tut 21 ~ Concatenating Strings
Tut 22 ~ Gsub (Replacing Text)
Tut 23 ~ Modules
Tut 24 ~ Module Methods
Tut 25 ~ Some Altenate 'If' Statement Code and .is_a?
Tut 26 ~ Going Through the Workings of the Default Scripts
Tut 27 ~ Ternary Operators
Tut 28 ~ Second Script: Play SE on Balloon Pop-Up
Tut 29 ~ Aliasing Module Methods
Tut 30 ~ Creating Command Window Options
Tut 31 ~ Creating a Window and Drawing Text
Tut 32 ~ Using Script Calls in Events
Tut 33 ~ Creating a Custom Scene
Tut 34 ~ Using Sprites and Textures
Tut 35 ~ attr_reader, attr_writer, attr_accessor and Saving Variables in a Save File
Tut 36 ~ Writing a Basic Word-Wrapper
Tut 37 ~ Finishing the Synopsis Scene
Tut 38 ~ Writing Script Instructions
Tut 39 ~ Accessing Pre-Made/Internal Data
Tut 40 ~ 2D|3D Arrays
Tut 41 ~ Hash
Tut 42 ~ Horizontal Commands, Animated Sprites, Window Entrances
Tut 43 ~ Scrolling Text in a Window
Tut 44 ~ Third Script: Sound Test Scene (Part One)
Tut 45 ~ Third Script: Sound Test Scene (Part Two)
Tut 46 ~ Third Script: Sound Test Scene (Part Three)
Tut 47 ~ Third Script: Sound Test Scene (Part Four)
Tut 48 ~ Third Script: Sound Test Scene (Final)
Tut 49 ~ Structs
Tut 50 ~ Getting Access to the Contents of Noteboxes
Tut 51 ~ Regular Expressions
Tut 52 ~ Getting Multiple Regex Matches
Tut 53 ~ Event Commands and Comment Tags
Tut 54 ~ Creating a Core Script
Tut 55 ~ Fiber.new { explain_me() }
So here is my latest scheme. It is my hope to start from the very beginning and go all the way up to RegEXP (as that was my ultimate goal when I started scripting).
Edit: Not on holidays anymore, but still continue when I can...
Tut 01 ~ Variables
Tut 02 ~ Variable Types and IF Statements
Tut 03 ~ Methods & Functions
Tut 04 ~ Method Arguments
Tut 05 ~ Boolean Operators
Tut 06 ~ The 'Return' Keyword
Tut 07 ~ Playing Audio (BGM, BGS, ME, SE)
Tut 08 ~ Arrays
Tut 09 ~ Classes
Tut 10 ~ The 'New' Keyword
Tut 11 ~ A little on Instance Variables and some more on 'New'
Tut 12 ~ Class Inheritance
Tut 13 ~ More on Class Inheritance
Tut 14 ~ The 'Super' Keyword
Tut 15 ~ Hierachy of Classes and Methods
Tut 16 ~ Aliasing Methods
Tut 17 ~ First Script: Collision Sound
Tut 18 ~ 'If', 'Unless', and the 'Case' keyword
Tut 19 ~ Loops
Tut 20 ~ More Loops and the 'Break' Keyword
Tut 21 ~ Concatenating Strings
Tut 22 ~ Gsub (Replacing Text)
Tut 23 ~ Modules
Tut 24 ~ Module Methods
Tut 25 ~ Some Altenate 'If' Statement Code and .is_a?
Tut 26 ~ Going Through the Workings of the Default Scripts
Tut 27 ~ Ternary Operators
Tut 28 ~ Second Script: Play SE on Balloon Pop-Up
Tut 29 ~ Aliasing Module Methods
Tut 30 ~ Creating Command Window Options
Tut 31 ~ Creating a Window and Drawing Text
Tut 32 ~ Using Script Calls in Events
Tut 33 ~ Creating a Custom Scene
Tut 34 ~ Using Sprites and Textures
Tut 35 ~ attr_reader, attr_writer, attr_accessor and Saving Variables in a Save File
Tut 36 ~ Writing a Basic Word-Wrapper
Tut 37 ~ Finishing the Synopsis Scene
Tut 38 ~ Writing Script Instructions
Tut 39 ~ Accessing Pre-Made/Internal Data
Tut 40 ~ 2D|3D Arrays
Tut 41 ~ Hash
Tut 42 ~ Horizontal Commands, Animated Sprites, Window Entrances
Tut 43 ~ Scrolling Text in a Window
Tut 44 ~ Third Script: Sound Test Scene (Part One)
Tut 45 ~ Third Script: Sound Test Scene (Part Two)
Tut 46 ~ Third Script: Sound Test Scene (Part Three)
Tut 47 ~ Third Script: Sound Test Scene (Part Four)
Tut 48 ~ Third Script: Sound Test Scene (Final)
Tut 49 ~ Structs
Tut 50 ~ Getting Access to the Contents of Noteboxes
Tut 51 ~ Regular Expressions
Tut 52 ~ Getting Multiple Regex Matches
Tut 53 ~ Event Commands and Comment Tags
Tut 54 ~ Creating a Core Script
Tut 55 ~ Fiber.new { explain_me() }
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