ZirconStorms

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The goal is to try and make a menu similar to what you have in The Witch's House.
I started working on it after finding this forum request: https://www.rpgmakercentral.com/top...-á-la-majo-no-ie/?tab=comments#comment-291508

Probably going to be free for both commercial and personal games, just because this is such a common menu layout.
I'll keep this one simple. HP Layout feels really messy, so I'm not even sure if I'll keep it.

Hoping to add:
  • Ability to hide any element in the status window (face will be obligatory)
  • Ability to specify font for the Status and command window
  • Optional face and status icon borders (unsure)
  • Random Variable display of the user's choice
  • Optional actor description in the status menu.
  • Change menu position: top of screen or bottom of screen
  • Command window alignment adjustment (left/center/right text)
Any suggestions or feature ideas are welcome.
 

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Latest Profile Posts

Fire-Emblem Style Level Up System, Boost on Class Change, And Animated Arrows | RPG Maker News #115

Why keyboards don't sleep? Because they have two shifts.
I realized a while ago my game was toooo big in scope. even now I wonder am I trying to do too much by myself. and that's after completely changing the format of the game.
Last week at SLC. Cali awaits. TBH I love SLC more than SF.
Back home now. I had a good time, but I had a checkup this morning so I had to come home for that. Now I'm just waiting for my therapist meeting tomorrow...
Decided to work on Wishful Wanda today. Since it's a BFB spinoff game, I decided to make the Huang brothers
Easter eggs! I'm actually pitching this to the BFDI team, btw.

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