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- Dec 15, 2016
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A few years back, a friend of mine who is also a game developer had a wild idea of characters from an RPG being in a rock band, and actually having gameplay in the game much similar to (if not the same as) Guitar Hero or Rock Band, and though I never thought too much about it, it made me wonder if anyone had ever tried to implement such gameplay sub-mechanics.
I've played Rock Band, Guitar Hero and the PC adaptation of these engines by the name of Frets on Fire (not extensively but enough), and wonder if such sub-mechanics would be even remotely possible within an already complex game such as an RPG...
Any thoughts?
I've played Rock Band, Guitar Hero and the PC adaptation of these engines by the name of Frets on Fire (not extensively but enough), and wonder if such sub-mechanics would be even remotely possible within an already complex game such as an RPG...
Any thoughts?


