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- Feb 19, 2019
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There's probably an obvious answer to this and I'm overthinking this, but I'm struggling to find the answer on google or the forums.
I have a skill called Riposte that applies the Riposte state, providing Counter Attack + 100%. After the first time the character performs a Counter Attack, I want the state to remove itself. I've tried this a few different ways, none of which have worked, all of which have been some variation of user. or target.removeState(x) in any number of skills or the state itself.
I've been avoiding Yanfly's Counter Control because I'm not interested in fundamentally change the way Counter Attack works, but I do use Battle Core, Skill Core, and Auto Passive States.
Any ideas?
I have a skill called Riposte that applies the Riposte state, providing Counter Attack + 100%. After the first time the character performs a Counter Attack, I want the state to remove itself. I've tried this a few different ways, none of which have worked, all of which have been some variation of user. or target.removeState(x) in any number of skills or the state itself.
I've been avoiding Yanfly's Counter Control because I'm not interested in fundamentally change the way Counter Attack works, but I do use Battle Core, Skill Core, and Auto Passive States.
Any ideas?