RMMV Rising Storm (classic RPG)

LittlePIGGY

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Hey everyone!
:kaohi:

Let me introduce myself. My name is Ekaterina (as Empress) Stadnikova (the nearest English equivalent will be Shepard).
In my country (Russian Federation) I am a professional writer. In addition, I wrote scripts for two computer games:

Disciples III Resurrection & Disciples III Reincarnation.
If by some lucky chance, you have played these games and have questions - ask.
:kaophew:

THE GAME
Rising Storm - it's an RPG game with delicate elements of economic strategy. Events unfold in the original universe, intersecting with many of my published books, if not all.

A distant and mysterious world inhabited by many races (peaceful and not so) was disturbed by the invasion of a more advanced civilization. The aliens easily gained trust and spread their influence to all continents and nations.
But the idyll did not last forever. The aliens used strange tools. "Human" they called it and never showed anyone or shared.
What was the horror when it became clear that the "human" is not a mindless tools, but thinking and feeling intelligent species! Liberated from slavery human beings, called their saviors strange word "elves." The ridiculous word eventually caught on.
Along with the freed slaves came the knowledge of the alien plans. They were going to rid the land of all natural resources, leaving behind a lifeless desert and move to devastate the next vulnerable world.
And then a war broke out. The war in which there could be no winner only loss.
Finally, Aves (Falcon folk) gathered for a Hopeless Approach. They went to
assault the main citadel of aliens. Every single one. And every single one of them disappeared.
That's what the books say. Whether it was a monstrous victory or a glorious defeat, no one knows. Only since then no alien has been seen in the heavens above the world. No one could even get close to the ruins of the citadel. A dense barrier of unknown nature killed anyone who tried to pass outside. And from the inside no one came.
The world sighed peacefully. The remaining humans had settled there where once ruled their disappeared saviors. And the aliens - Drakins - became part of the tales.

This is where our story begins.



FEATURES
:kaopride:

> Despite the fact that the game provides the possibility of romantic interests to each other for the characters, it is not mandatory. At the start of the game, you can choose to complete the game without involving the main character in any relationship other than friendship.
> Battles are also not imposed on anyone. At any time, you can enter the narrative mode, where all the battles are automatically counted as victories. However, you will not receive experience for battles.
> No sudden battles every N steps on the map. If you are suddenly attacked, it is only at the behest of the plot, and not because you have long loitered and looked at the environment.
> Simple puzzle-style HIDDEN OBJECT. And some other mini-games to dilute the plot and make some tireless variety. On each screen you will find no more than 10 items.
> As well as the plot, dialogues and characters written by a professional

:kaoswt:

PITFALLS
:kaocry:

The language I work in - is Russian. There's no way I can compare my rusty English to my Russian. For a solid translation, from which teenagers will not cry with laughter, and adults will not be indignant - I need money. In my country, creative people tend to be poor. I am no exception.
Voice acting would add a million points of charm to the game, but I definitely don't have any money for voice acting.
I'm working on the project alone... solo. Sometimes I get help from a professional programmer, sometimes I ask the community. The music is written by folk group Chorus. But mostly it's a one-on-one fight. Just me and the project.
And if you have a little warmth and support for me, it will make my days brighter.
:kaoluv:

EXAMPLES
:kaojoy:
These are only to give an idea of what the visuals will be like.
NO public demo yet





ATTENTION
:kaohi:

Yes, I'm still here. At the moment, the prologue of the Game is completely ready. This is about an hour and a half of gameplay. The project is planned large. Works are conducted without breaks and days off.

:kaoluv:
 

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Eraine

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Looks beautiful, good luck working on this. I would be interested to play a demo!!
 

LittlePIGGY

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Looks beautiful, good luck working on this. I would be interested to play a demo!!

I really hope to cope not too badly. It is very difficult to translate literature from Russian into English. For best results, it is recommended to translate from Russian into Polish, from Polish into German, and from German into English.
 

DantonSlip

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Artworks are amazing! I hope you can raise money in order to translate it, the project seems so beautiful.

(you can maybe translate a first time yourself in english and then, ask for someone to correct it)
 

LittlePIGGY

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Artworks are amazing! I hope you can raise money in order to translate it, the project seems so beautiful.

Thank you! Drawing is my hobby. Will you believe me if I say that in my main occupation (writing) I am a million times better than in my hobby. I hope that my dream - to translate my books and game into several languages will come true someday.

P.S. I saw your drawings. They're super cool, too.
 
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The Stranger

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In my country, creative people tend to be poor.

It's the same in my country as well. xD

Anyway, your project looks and sounds wonderful. Unfortunately, I couldn't fully appreciate your videos on account of being unable to speak Russian.

I really hope work on your project goes well. :)
 

LittlePIGGY

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It's the same in my country as well. xD

Oh, I want to believe that there is a place on earth where it is not.

Anyway, your project looks and sounds wonderful. Unfortunately, I couldn't fully appreciate your videos on account of being unable to speak Russian.
I'll find a way to translate the game. Or die trying.

I really hope work on your project goes well. :)

I will inform about progress on the game in this thread
 

mishakoc

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Your games look very promising so far, the art is obviously gorgeous. I really like the minigame as well, since it's not common in RPG Maker games and I really enjoy these kinds of "find hidden items" games.
Hopefully, you'll manage to team up with somebody (maybe from these forums?) and translate it into English, though I don't know about translating through so many languages.
Good luck!
 
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LittlePIGGY

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Your games look very promising so far, the art is obviously gorgeous.

Thanks a lot. I try to constantly improve my scripting, mapping and drawing skills of course. I don't use parallax pictures. These are all tilesets that I carefully cut and insert into the maker.
I will do my best to translate my game into other languages.
 

LittlePIGGY

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Comparison of the map day and night. Interior


Replica on the screenshot: "(Rosetta) Hey! This is my room!"
 
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LittlePIGGY

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Image isn't working. :(
I don't understand how this works. What hosting definitely show pictures and it not disappear or not be replaced with porn by hacking.
Try it now.
 

The Stranger

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It works! ^.^

The screenshots are great, I really like the subtle lighting effects. Oh, I also love how Rosetta looks; I love all of your character art.
 

LittlePIGGY

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Oh, I also love how Rosetta looks; I love all of your character art.
I soon altered this NPC. So she's too young. I need her to be around the age of 40. But she's really good. Especially as the NPC.
Yes, all named NPCs have a past, background.
 

The Stranger

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That's not a bad thing. I believe that all characters in a story should be fleshed out with a background, personality, etc. Even if half of what you write never makes it into the story, at least you'll know how a character should behave, speak, what their motivations are, beliefs, and other such things.
 

LittlePIGGY

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That's not a bad thing. I believe that all characters in a story should be fleshed out with a background, personality, etc. Even if half of what you write never makes it into the story, at least you'll know how a character should behave, speak, what their motivations are, beliefs, and other such things.
I am trying to give the whole background, even if part of it the player just skip by selecting another line of the narrative. A book there, a note here, an object here, a few words there. It's like drawing Celtic knots.
 

Finnuval

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The artwork in this is particularly cute. I love it. (and am a little jealous of your coloring skills lol)
 

LittlePIGGY

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The artwork in this is particularly cute. I love it. (and am a little jealous of your coloring skills lol)
Painting is a simple trick. Do not use 000000 black. Determine the source and color of the light. And figure out how the colors next to each other will reflect on each other. I have a video of step-by-step drawing in my profile.
 

Finnuval

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@LittlePIGGY oh I know the theory of painting lol it's Just the practical apllication of it that doesnt go the way I want xD
As someone who's been doing pencil art and line drawing for decades I know my shadow and lighting but once I start using color it Just falls apart somehow lol
 

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