LittlePIGGY

Just a piggy
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Now my game has an interactive functional global map. Sharpened for moving between open regions )
 

LittlePIGGY

Just a piggy
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@BCj Of course, yes. My project has no budget. And I can only "not pay" myself. Therefore, I do everything alone. Perhaps this is the reason that the work is moving very slowly)
 

ElCheffe

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Always impressive to see your progression. There are so many little details on your maps...
 

LittlePIGGY

Just a piggy
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@ElCheffe Thank you very much. I'm really trying to do my best. Oh, if I had an army of clones, the work would be more fun. But no. It's all still without sound. And to be honest, I'm going to have problems with sound design. I have a congenital absence of a septum between my nose and ears. The fact that for me a painfully loud or sharp sound is the norm for healthy people. And the fact that the norm for me is a healthy person may not hear.
 

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render000.png
been using old character designs I had from high school for npcs in my game. seeing as the original idea of my game was a comic, I've got a LOT of designs for characters sitting around. a lot of people aren't a part of the story anymore, so I'll make 'em npcs.
I am doing the evaluation of the feedback from the students who played my game and the comments are killing me. "it was good, we just did not have any smart trains of thought" xD
My goal this month will be to get back to organizing assets and make a prototype scene with multiple airships hovering or flying over the world map.
Having a hard time getting playtesters for one of my Unity games. No one seems to be interested. :/

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