Rising Sun - Life Sim Recruitment

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
My name on here is Randommerade, but you can call me Sam if you desire.

This is going to be a smallish project, alongside others, to "warm up" for my big one.

The main inspirations are The Sims series, Harvest Moon, Skyrim, Celestial Dance: Shift the Tide, and other sandbox games.

Unfortunately, I can't do everything by myself. While this is only a small project, it will mostly have resources included with RPGMaker XP (the engine I'm using), and resources found from other websites. However, some custom things (main characters to go along with the generated portraits) would be nice.

Here's the main synposis:

You, the player (male or female - you choose), have been banished from your homeland for a crime you never committed in the first place. With nowhere else to go, you discover a new town (named Solaris), where someone is selling a large plot of land for cheap. You decide to buy it, and make a home here. The game will run over the course of several chapters:

Chapter One: The beginning where the player must build their house and find someone to marry (same sex romantic relationships and marriages will be implemented, but will only be known if the player tries for them). If they don't meet those requirements, the game ends. (There will be a warning at the beginning of the game that this will happen)

Chapter Two: The player will have been married for a couple of years now, and have a child. The child will somewhat take on the appearance of the marriage candidate that was picked in Chapter One.

Chapter Three: The player will be old now. The child will now be grown to the age that the player was in Chapter One. The game ends at the end of this chapter, with the player's death (of natural causes). Depending on how the child was influenced by the player in this chapter and Ch. 2 will decide where their life goes (in a cutscene at the end of the game).

There will also be many more things to do. Aside from that, the game will be in a slight fantasy, Harvest Moon-esque setting (nothing modern, but there are no hints to the time period/setting of the game, so it could technically be in any time period). There will be no battles, no "boss" to beat. This is simply the player living out their life.

Each chapter will be a year in the game which consists of 30-40 days in-game.

You may also pick a personality in the beginning of the game that greatly changes dialogue and how you interact with characters and the world around you. So far there are only a few.

- Kindhearted

- Jerk

- Flirty

- Whack job

- Genius

** We still need a few more personalities while the game is in early production. Let me know what personalities you want to see! **
What I need now:

Writers - To write the friendship and romance paths of the villagers/marriage candidates, several events and such. I'm excellent at writing, but I can't do it all by myself.

Eventers - Only if you own RPGMaker XP. Pretty self explanatory

Mapping - Again, only if you own RPGMaker XP. Also pretty self explanatory.

Scripters - Some things will probably need to be scripted. Some of my ideas were - a memory system (when certain events happens, the player will gain a memory that they can view, think Sims 2 and 3), and a time system (if it cannot be done with eventing). If you have any other ideas, please contact me.

What will be needed later (but can be accepted now):

Voice actors - Probably won't be needed until the game is near completion. Voice acting will only occur during cutscenes and special scenes, other than that there will be small things such as giggles, sighs, greetings etc.

Art - I will mostly be needing pixel art. My original plan was to use portrait generators for the characters, but if you're an artist and want to see custom character portraits in the game, be my guest. Some things won't be needed until later though.

All people who contribute to the game will be fully credited. In addition, I can help you with your game in the following ways:

Testing

Correcting grammar/spelling mistakes (English is my native language)

Voice acting

Writing

Team members so far:
Randommerade

Bazinioli

TheTechnicalFox

Once we have a sizable team, I'll send my e-mail to the team and also open up some form of group communication (Skype, etc).

Well, that's all for now. If I can think of anything else, I'll post it here. Thanks for reading :)

EXTRAS

Marriage Candidates

Female:

 


Cereza Dreamer

Age: 22

Personality: Seductive, daydreams a lot, is a little quick-tempered

Personality: Flirty
Liked Personalities: Kindhearted, Flirty
Disliked Personality: Jerk

Occupation: Entertainer at bar

Bio: Cereza came as a traveler to Solaris just over three years before the protagonist's arrival. On her second day visiting, she went to the bar to get a drink. Things went a little out of hand and in her drunken state, she ended up knocking over and smashing a valuable vase that belonged to the owner of the bar. She now works there as a singer and piano player, working off her debt, which is next to impossible because the owner of the bar is a jerk and also charges her for necessities such as a place to sleep at night. Because of this situation, she feels trapped, and longs for a way out.

Marriage Requirements: Maxed relationship, pay off her debt

Why marry her: I won't lie. Cereza is a favorited character, and the first one I came up with. As a result, her storyline will be very fleshed out and intriguing. She is also one of the hardest characters to romance (you must be careful with what you say as well as pay off her pricey debt), if the player likes a challenge.

Trivia:

- She is inspired by Nova from Fallout 3, and Bayonetta/Cereza (from Bayonetta)

- Her appearance is modeled after a cherry (she has red hair, wears mostly red clothes, and her green eyes are the color of a cherry's stem)

- Her first name literally translates to "cherry" in Spanish.

- Her last name is taken from the Sims 2 family. It is also apart of her personality.



Naida Titan

Age: 19

Personality (in deeper context):: Bubbly, fun, sweet, outgoing

Personality: Kindhearted
Liked Personality: Kindhearted
Disliked Personalities: Jerk, Flirty

Occupation: Housekeeper/maid at inn

Bio: Naida grew up in a little house by the beach. Her family never had much, but she was still happy and felt fortunate to have what she did. Her family consisted of her mom, dad, and younger sister and brother. Her parents never had a happy marriage, however, and divorced after some time. After that, Naida refused to believe in true love, until she met someone when she was still a teenager. It didn't work out very well however, and after they separated Naida fell into a deep depression. To escape her hometown, she moved to Solaris once she was of age and landed a job at the inn. She has been there for a year now.

Marriage Requirements: Max out relationship

Why marry her: Naida is meant to be the optimism in darkness. While most of the other characters' stories are rather depressing, Naida's is one that will leave you feeling good.

Trivia:

- Naida's appearance is loosely inspired by Sailor Neptune from Sailor Moon.

- Her last name is based off of the ancient Greek monsters who were cruel and ruthless. This is meant to contrast her personality



Lillian (left) and Orchid (right) Bell

Age: 21

Personality (in deeper context): Lillian is cold-hearted and unforgiving, yet very intelligent, controlling and manipulative. She has never been close to anyone, except for her sister at one point. She is uptight about most things, and refuses to use profanity in her language, always speaking in a professional manner. Her business means the world to her, as well as her success. Orchid, however, is her opposite. Charming, promiscuous (at least until marriage), somewhat ditzy, and also manipulative (but in a much different way), her party animal spirit makes her care less about the success of her business, and more about what she wants.

Personality: Whackjob

Liked Personalities: Whackjob, Jerk, Flirty

Disliked Personality: Kindhearted

Occupation: Owners of the town's one and only casino.

Bio: Not much is known about the sisters. They keep quiet about their past, which at first made them outcasts in Solaris. But after a few years of living there and sprouting a successful business everyone grew to accept them. They often bicker, and everyone knows they are against each other. The two used to get along when they were children, but as they grew older, their personalities drastically changed, their goals became more clear to them and they drifted apart.

Marriage Requirements: Max out relationship w/ sister of choice. Correct dialogue with sister of choice. Taking Lillian's side and sabotaging Orchid (if you want to marry Lillian). Taking Orchid's side and sabotaging Lillian (if you want to marry Orchid).

Why marry them: Their plot is probably the most interesting in the game, and it ends with a shock (I can't reveal much without spoiling it). In the end, you can only chose 1 to stay; the other will leave (or you can "save" both of them but you will not be able to marry either if you do this).

Trivia:

- I put them together rather as 2 separate love interests because you can only have one or the other. (Plus, it's easier haha.)

- They have a huuuge twist to them that would spoil everything if I revealed it ;P

- They are tribute characters to my favorite video game character of all time. (However, if I were to reveal who they were a tribute to, this would ruin their entire story for you guys)

- Lillian's name comes from the lily flower, which symbolizes innocence and purity, while Orchid's comes from, obviously, the orchid flower, which symbolizes beauty and luxury. Their names speak for their personalities (Lillian is innocent and pure in the way that she refuses to take part in anything regarding vulgarity or sexuality, while Orchid has the charm that Lillian doesn't, prefers the free lifestyle and is rather promiscuous). Their last name, Bell, symbolizes new beginnings.

- If the protagonist was given the Whack Job personality at the beginning of the game, she will call the twins by a unique nickname and have interesting dialogue with them that foreshadows their fates.

Male:

 


Aiden Alekos (face/sprite temporary)

Age: 18

Personality (in deeper context): Collected, funny, passionate, very intelligent

Personality: Genius

Liked Personalities: All (as long as they have good money, he doesn't care)

Disliked Personalities: None

Occupation: Traveler

Bio: Aiden was born with a silver spoon in his mouth, and intends to keep it that way. He is very materialistic, but knows his dearly departed parents' wealth won't last forever. Though very intelligent, full of passion about his hobbies, and even rather humorous, he hasn't worked a day in his life and doesn't ever plan to. And thus, Aiden traveled to many places (Solaris at the beginning of the story) in hopes of meeting and marrying into a rich family.

Marriage Requirements: Maxed relationship, money (lots of it), having spent a decent amount of money upgrading the furniture/items in your home (he refuses to live in a middle class or lower home).

Why marry them: Okay, I know Aiden seems EXTREMELY shallow. But after marriage, he does become a good husband and father. And once you think about it, he's actually really easy to marry for these benefits, if you're the type who likes to rack up an enormous mass of money in games. Now I know what you're thinking: I should marry someone who actually loves me! Well, Aiden DOES love you once you woo him, believe it or not, and shows this in different ways. He just refuses to begin to show interest in anyone that doesn't have money. (yes it's shallow at first, but he couldn't marry someone he didn't love, even if they were the wealthiest person alive.) 

Trivia:

- Though he is the only spouse who refuses to get a job and leave the money making to you, giving you no other source of income but yourself, he trades this off for other things: being more involved in your child's life (making it much easier to get your wanted ending), giving you valuable gifts once in a while, unlocking things exclusive to him, etc. This makes him a valuable resource for those players who like to get the "perfect" ending easily.

- His face and sprite are temporary, as I couldn't find anything that envisioned him the way I wanted to yet.

- The more money you have, the easier it will be to advance in relationship with him.

**More to come, will list them soon**
Videos

Cereza's First Event
Game Rating

This game will be for teens and a mature audience. While the shell of the game may seem cute and innocent like its inspiration (Harvest Moon), the underlying mood of it is rather depressing. There are also many adult themes in it (for example, as a job you will be able to be an assassin. There will be gambling in this game, as well as drinking, and use of fictional drugs). HOWEVER I plan to design the game so that you can choose to play it WITHOUT having to experience the more depressing/adult/dark/gross side of it (for people who are uncomfortable with that kind of stuff). You will never be forced into doing anything, it will all be optional and you can choose NO before it happens. I will even write a guide for how to play it "innocently." Just a small touch for the people who don't like playing games with darker themes. :)
 
Last edited by a moderator:

Bazinioli

Advanced User
Member
Joined
Oct 7, 2014
Messages
20
Reaction score
5
First Language
English
Primarily Uses
This sounds a lot like Harvest Moon.

I can help, if you'd like. I can do events, mapping, and maybe some writing.
 
Last edited by a moderator:

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
I can help with events, mapping, and maybe some writing.
Hey :) Thanks for answering! Everything's still rough but I have some basic things that need to be done.

And yeah, it will definitely have a Harvest Moon-esque feel to it, but most likely won't have the gardening part of farming (as I hate eventing those). But you may have the option to take care of animals such as chicken and cows for food and money. :)
 
Last edited by a moderator:

Bazinioli

Advanced User
Member
Joined
Oct 7, 2014
Messages
20
Reaction score
5
First Language
English
Primarily Uses
You're welcome! Just lemme know when you have something for me to do.
 

Bazinioli

Advanced User
Member
Joined
Oct 7, 2014
Messages
20
Reaction score
5
First Language
English
Primarily Uses
Cool, thanks!
 

aliasjay

Villager
Member
Joined
Oct 10, 2014
Messages
7
Reaction score
1
First Language
english
Primarily Uses
Good luck with your project.

I am willing to lend some effort as a free voice actor.

Would do I need to do to prepare?
 

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
Good luck with your project.

I am willing to lend some effort as a free voice actor.

Would do I need to do to prepare?
Hello! I'll send you a list of characters when I'm out of school, when I do I'll let you audition for those that you pick. :)
 

Grynch

Warper
Member
Joined
Oct 15, 2014
Messages
2
Reaction score
0
First Language
English
Primarily Uses
I am also willing to help as a voice actor if needed
 

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
The list of characters will have to wait guys! I need to sort some things out before I focus on some of the characters. Sorry about that!

In the meantime I'll be writing up a list of features that the game may have, as well as post some early screenshots. 8)
 

paroxysmic

The Bad-est Onion
Member
Joined
Oct 17, 2014
Messages
2
Reaction score
1
First Language
Taglish
Primarily Uses
I'm a big fan of both 'The Sims series' and 'Harvest Moon', I guess you may count me in as a writer, if you want.. I'm really interested in the project.   :)
 

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
This project is still going on, guys! :)
 

aliasjay

Villager
Member
Joined
Oct 10, 2014
Messages
7
Reaction score
1
First Language
english
Primarily Uses
Good to know.  Just let me know when you need voices to be acted upon.  I'm doing other indie game voice projects but none of it keeps me busy enough.
 
Joined
Oct 24, 2014
Messages
50
Reaction score
8
First Language
English
Primarily Uses
I can write.

A lot.

(I'm especially good with dialogue and, oddly enough, psycho horror)
 

Randommerade

All those years, outside looking in...
Veteran
Joined
Mar 30, 2013
Messages
561
Reaction score
81
First Language
English
Primarily Uses
Good to know.  Just let me know when you need voices to be acted upon.  I'm doing other indie game voice projects but none of it keeps me busy enough.
I definitely will! :)

I can write.

A lot.

(I'm especially good with dialogue and, oddly enough, psycho horror)
Cool, I'll send you a PM, right now I need character development and stuff :p
 

Titanhex

Do-It-All
Veteran
Joined
Jan 3, 2013
Messages
577
Reaction score
216
First Language
English
Primarily Uses
N/A
I'm a big fan of the life sim game design. I tried making one too a long time ago, and plan to return to the genre as I get the chance.  I have several systems for Life Sim games submitted as RMVXAce tutorials. I'm sure they can be easily adapted into RMXP.

If you ever want to discuss ideas or receive advice or guidance I can be available. Afraid that's all I can offer though.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,038
Members
137,568
Latest member
invidious
Top