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Thanks for the tip, Tsukihime! ^^
I forgot that I could have just used the "Autorun" trigger to prevent player movement.
It actually helps to reduce the amount of event commands, and map events.
The post above has been modified accordingly.
I forgot that I could have just used the "Autorun" trigger to prevent player movement.
It actually helps to reduce the amount of event commands, and map events.
The post above has been modified accordingly.