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- Jul 18, 2019
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Hey, all. I've been looking through the threads for a solution to this issue, but can't seem to find one. I'm trying to get an enemy NPC to go into a damaged state following the aftermath of a fight. I quickly discovered doing it with the Set Movement Route: Change Image strategy is a no-go, since that doesn't let you select an individual cell on the spritesheet. So, I tried setting it up to where a switch is turned on after the battle. In the NPC's event pages, I set up a new event page to change his image to the damaged state when said switch is turned on. The switch is activated during the cutscene, but instead of displaying the individual cell I chose, the NPC just vanishes. Not certain why. Below are the related images. Any and all help would be appreciated. Thanks a million!