I'm a math teacher and I wanted to know what kind of math operations I can do on the damage formulas. I don't know what kind of operations I'll need yet, but knowing what I can do beforehand is important to me. Can I do any the following operations on RPG Maker MV? Raising a number to a power (for example a.atk^2 or b.def^3) Square roots and other radicals (cube root, fourth root and so on) Exponentials (including base e) Logarithms (both log10 and natural logarithm) Modulo operations (remainder from a division, for example, modulo(25,7)=4) Trigonometric functions (I would also need to know how to represent pi) Logic operations (and, or, xor, not, nand, nor, xnor) Factorials and choose functions Absolute values Creating pre-defined functions (for example, let's say I create a function f(x)=2*x-1, can I use this function on the damage formula, like f(a.atk)?) If you know how to use any of these operations (or if you know if any of these are impossible on RPG Maker MV), I'd appreciate a lot. Btw, I can help others with math operations, just ask.