[RMMV] DragonBones 2d Animation Integration

TimothyMV

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I'm having the same problems because 5.6 of Dragonbones won't export data version 5.5
 

glaphen

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There's a link to download old versions right below the current download.
Also need 5.0 export not 5.5.

I'm pretty sure I'm using 5.6 too so I don't know why it wouldn't let you export for 5.0.
 
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TimothyMV

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There's a link to download old versions right below the current download.
Also need 5.0 export not 5.5.

I'm pretty sure I'm using 5.6 too so I don't know why it wouldn't let you export for 5.0.
The link is just a blank screen
 

glaphen

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The link is just a blank screen
Oh I thought it was just me since I'm using firefox version 52.5, either way I'm pretty sure you can export with 5.6 the 5.0 files.5.png
 

RoseRainblood

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I have just updated my KELYEP_DragonBones.js file to 1.09 so that the enemy flash animations show. However, for some reason, the actor's flash animations aren't showing now...
 

CopyRobot1

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Hello, I'm wondering if anyone happens to know how to fix an issue I'm having while using this plugin?

Before I installed the plugin, the enemies I have that didn't use Dragon Bone animations and attack animations looked like this:

After I installed the plugin everything changed a lil bit:
basically, now the enemy is starting to flicker out of existence while taking damage and attack animations are noticeably raised. Is there a way to at least remove that flicker effect while using this plugin?

I'm using these Yanfly plugins if it helps:


EDIT: I've noticed some of these plugins were outdated so I updated the ones I could, but it still hasn't fixed the issues above...
 
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