- Joined
- May 5, 2020
- Messages
- 167
- Reaction score
- 64
- First Language
- French
- Primarily Uses
- RMMV
Hi all.
I want the battlers to change sprite when I either change helmet, armor or shield.
I have 12 helmets, 12 armors and 8 shields. If my math is correct, 12 x 12 x 8 = 1152 sprites that I have to draw for ONE character. That's doable but a massive waste of time...
I was thinking of splitting the sprite in parts. For instance, I could just draw the shield on top of the battler sprite. This would mean I would only have 12 + 12 + 8 = 32 sprites to do, which is more manageable.
Has anyone come across a plugin or something in RMMV that would allow this?
Thanks!
I want the battlers to change sprite when I either change helmet, armor or shield.
I have 12 helmets, 12 armors and 8 shields. If my math is correct, 12 x 12 x 8 = 1152 sprites that I have to draw for ONE character. That's doable but a massive waste of time...
I was thinking of splitting the sprite in parts. For instance, I could just draw the shield on top of the battler sprite. This would mean I would only have 12 + 12 + 8 = 32 sprites to do, which is more manageable.
Has anyone come across a plugin or something in RMMV that would allow this?
Thanks!
