[RMMV]Hiding the battle status window during a cutscene in battle.

JohnDoe666

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Hello!
Is there any way to hide the battle status window during a cutscene which is enabled via common event? I've searched the Internet for a solution, sadly none of the things I've learned in doing so fit into my game's perspective.

In the game I'm creating, most of enemy npc's attacks have a cutscene displayed with Show picture option via common event bound to an attack. Sadly the battle status window (the one with hp, mp, tp bars) partially covers the displayed picture. While I've managed to find a script call which hides the window layer, it also hides text messages which isn't something I want. Is there a way to temporarily hide the battle status window via script call, or perhaps with an existing plugin?
 

Trihan

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Use
Code:
SceneManager._scene._statusWindow.hide();
and
Code:
SceneManager._scene._statusWindow.show()
at the beginning and end of your cutscene common event.
 

JohnDoe666

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Works perfectly.
Thanks!
 

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