- Joined
- Jan 29, 2015
- Messages
- 3
- Reaction score
- 0
- First Language
- English
- Primarily Uses
In the game I'm making I'm trying to make it so that a certain skill can only be used if the opponent has a certain state currently applied. For example, one of my hero characters has a skill which adds a state to the user called "Illusory Copies" which makes them more able to evade attacks. One of the enemies has a skill (Primal Instincts) which removes this state but I'd like them to use it only when the hero character has the Illusory Copies state applied. Currently they'll use it regardless of whether or not the state is applied. How would I go about doing this? Is there a way that isn't script intensive or makes use of an easy to use plug-in?
I hope I've managed to explain this well enough.
Here are some screenshots which I hope will help. I'm still pretty new to RPG Maker.
I hope I've managed to explain this well enough.
Here are some screenshots which I hope will help. I'm still pretty new to RPG Maker.





