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- Feb 27, 2014
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UPDATE 2:
Oaky! After a second round of testing we have determined the cause is that when using Yanfly's Spawn/Morph/Copy plugins the notetags do not transfer correctly, or somehow make the notetag unreadable?
This is replicateable by spawning or morphing in an event with the notetag <rock:1> (an existing and working tag without the crops plugin), but the hammer does not recognize it. q0q Aaaaaaaahhh- I really need some help to fix/workaround this!
As a note, for some reason when spawning in an event with a parallel process on the first page the parallel does not run? Do these events require a refresh of some kind*has no idea what she's talking about*
When using galvs spawn event the notetags reads fine, but that doesn't solve the issue with morph/copy, plus I would really like to keep these three together working in tandem if at all possible. The ability to call the last event ID spawned is amazing (plus if that event was despawned it grabs the event before that it's very useful).
Screenshots:
Plugs Mentioned in the error:
forums.rpgmakerweb.com
www.yanfly.moe
Last Post:
Previous Post:
Oaky! After a second round of testing we have determined the cause is that when using Yanfly's Spawn/Morph/Copy plugins the notetags do not transfer correctly, or somehow make the notetag unreadable?
This is replicateable by spawning or morphing in an event with the notetag <rock:1> (an existing and working tag without the crops plugin), but the hammer does not recognize it. q0q Aaaaaaaahhh- I really need some help to fix/workaround this!
As a note, for some reason when spawning in an event with a parallel process on the first page the parallel does not run? Do these events require a refresh of some kind*has no idea what she's talking about*
When using galvs spawn event the notetags reads fine, but that doesn't solve the issue with morph/copy, plus I would really like to keep these three together working in tandem if at all possible. The ability to call the last event ID spawned is amazing (plus if that event was despawned it grabs the event before that it's very useful).
Screenshots:
HERE is the common event being used on the newly spawned rock.
HERE is the tool being used on the same event not spawned in.
The tool common event is left unchanged.
View attachment 135790
View attachment 135791
Ignore the fact those text coords are wrong aha-
View attachment 135792
Same rock event from the front page-
View attachment 135793
HERE is the tool being used on the same event not spawned in.
The tool common event is left unchanged.
View attachment 135790
View attachment 135791
View attachment 135792
Same rock event from the front page-
View attachment 135793
Plugs Mentioned in the error:
Galv's Simple Crops + Galv's Tools = Farming
Simple Crops - Version 1.3 + Tools - Version 1.1 RPG Maker MV Plugins Galv Introduction Two plugins in one because they were designed to work with each other but not required. Eventing and database knowledge required. Screenshots Features This Simple crops plugin was designed to make a...
Event Spawner (YEP) - Yanfly.moe Wiki

Last Post:
UPDATE: After some troubleshooting it seems the issue lies in an incompatibility (or something similar) between yanfly's core engine and this event. So I am now seeking to have someone maybe help me fix/patch that! q0q Additionally, when Yanfly's SelfVariables is turned on the Dev tool replaces the yanflyCoreEngine with that in the error log. So I cannot spawn in this specific event while Yanfly's core plugin is working.
When I disable all yanfly plugins (utterly not ideal) and use the galvspawnevent instead it works.
This causes some huge issues for me, namely galvs spawn events cannot use player x,y-1 values I have set and has much less functionality, but the biggest issue is obvously not being able to use yanfly plugins at all!
To be more specific, the below (spawning in with the yanfly spawner) fires correctly and works on all regular events except this galv crop event. For those maybe still wonderiing, yes the region check condition is a plugin made by the wonderful ct_bolt!
When I disable all yanfly plugins (utterly not ideal) and use the galvspawnevent instead it works.
This causes some huge issues for me, namely galvs spawn events cannot use player x,y-1 values I have set and has much less functionality, but the biggest issue is obvously not being able to use yanfly plugins at all!
To be more specific, the below (spawning in with the yanfly spawner) fires correctly and works on all regular events except this galv crop event. For those maybe still wonderiing, yes the region check condition is a plugin made by the wonderful ct_bolt!
Previous Post:
So I've been fiddling with creating a "hoe" that when used on certain tiles will spawn in Galv's crop event using Yanfly's Event Spawner but when the crop is spawned in it creates an error! q0q Is this a compatibility issue or just a "you can't spawn in this event while you're on the map" kind of thing, and is there possibly a way around it aah-
The game does not crash until you leave the area, let me know if you need more info!
Thanks so much for any help with this!! If there isn't a way around this I will seek a different route!
SCREENSHOTS:
The game does not crash until you leave the area, let me know if you need more info!
Thanks so much for any help with this!! If there isn't a way around this I will seek a different route!
SCREENSHOTS:
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