[RMMV] Remove Hp, Mp and Tp bar

mistfox

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Hi :),
I would like to remove all the three bars from the menu as my game doesn't use it. How do it remove them from the menu?

Thank you very much.
 

Fugama

Means well, but messes up sometimes.
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Pop this into a .js file and install it as a plugin. It should work, lemme know if it doesn't.

Code:
Window_Status.prototype.drawBasicInfo = function(x, y) {
    var lineHeight = this.lineHeight();
    this.drawActorLevel(this._actor, x, y + lineHeight * 0);
    this.drawActorIcons(this._actor, x, y + lineHeight * 1);
};

Window_Base.prototype.drawActorSimpleStatus = function(actor, x, y, width) {
    var lineHeight = this.lineHeight();
    var x2 = x + 180;
    var width2 = Math.min(200, width - 180 - this.textPadding());
    this.drawActorName(actor, x, y);
    this.drawActorLevel(actor, x, y + lineHeight * 1);
    this.drawActorIcons(actor, x, y + lineHeight * 2);
    this.drawActorClass(actor, x2, y);
};

Window_BattleStatus.prototype.drawItem = function(index) {
    var actor = $gameParty.battleMembers()[index];
    this.drawBasicArea(this.basicAreaRect(index), actor);
};
 
Joined
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Pop this into a .js file and install it as a plugin. It should work, lemme know if it doesn't.

Code:
Window_Status.prototype.drawBasicInfo = function(x, y) {
    var lineHeight = this.lineHeight();
    this.drawActorLevel(this._actor, x, y + lineHeight * 0);
    this.drawActorIcons(this._actor, x, y + lineHeight * 1);
};

Window_Base.prototype.drawActorSimpleStatus = function(actor, x, y, width) {
    var lineHeight = this.lineHeight();
    var x2 = x + 180;
    var width2 = Math.min(200, width - 180 - this.textPadding());
    this.drawActorName(actor, x, y);
    this.drawActorLevel(actor, x, y + lineHeight * 1);
    this.drawActorIcons(actor, x, y + lineHeight * 2);
    this.drawActorClass(actor, x2, y);
};

Window_BattleStatus.prototype.drawItem = function(index) {
    var actor = $gameParty.battleMembers()[index];
    this.drawBasicArea(this.basicAreaRect(index), actor);
};
Do you know if this will also work for MZ? Im making a horror game that uses a hud for the HP indicator
 

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