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Hey everyone,

It's my understanding that the chance for a status effect to work (e.g., the chance that an enemy becomes poisoned or the chance that a hero becomes silenced) is based on various parameters like Luck. Is there a way to just make a nice, simple situation where I can set the chance of a spell's status effect to be, say, 50%, and not dependent on parameters/stats? Thanks!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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