RPG Maker Forums

Hey dream team,

I'm currently finalising the last component of my battle system alterations in RMMV.
It currently works like this:

Actor has two types of skills - CHAIN and FINISH. CHAIN skills are the ones I am trying to script for at the moment. I'm using YEP SkillCore & Instant Cast which means the player can use these skills multiple times in a single turn as long as they have enough MP.

When you select CHAIN skill using the Instant Cast plugin, the skill window still closes and returns to the actor command select. What I would like to try to do is have the skill select screen stay open so that more CHAIN skills can be selected in the single turn without having to constantly select the CHAIN command over and over. Instead I would like the player to close the skill select screen with the cancel button once they have used up their MP.

Now look... it is a small inconvenience to the player and this seems like it could be a lot of work for little gain, but it could also help the battle flow and intuitiveness of the system immensely.

Does anyone know where I should start or have some input on how I could achieve this?

Latest Threads

Latest Posts

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,047
Messages
1,018,540
Members
137,834
Latest member
EverNoir
Top