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- Feb 17, 2018
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Hi all.
I'm curious about creating a state that, while in effect, would apply a stacking buff to the player's stat (in this case, defense) every time they receive damage. I'm thinking something like FF13's Steelguard (def increases with each hit) or DA2's Immovable (damage resistance increases per hit).
Can this be done through states or events or any existing plugins? Am I overthinking it?
Any direction/suggestions are greatly appreciated. Thanks! :>
I'm curious about creating a state that, while in effect, would apply a stacking buff to the player's stat (in this case, defense) every time they receive damage. I'm thinking something like FF13's Steelguard (def increases with each hit) or DA2's Immovable (damage resistance increases per hit).
Can this be done through states or events or any existing plugins? Am I overthinking it?
Any direction/suggestions are greatly appreciated. Thanks! :>
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