[RMMV] Tile/Character Visibility Problem

megumi014

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Hi, I have a problem with the visibility of a tile in the map:

tile1.png tile2.png

I have the handrail on the "star" visibility and it cuts down the hair of the character when it walks down the stairs. Is there any simple way to fix this problem? I guess I could fix it with scripting/editing but I would like to know if anyone knows a simpler way to do it since I have this problem in a more maps. Everything is done with tilesets, no parallax.

I'm sorry if this has been asked before, I don't know the name of the problem to search it up.

Thank you.
 

Shaz

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Neon Black's Large Sprite Fix will take care of that. It should be in your DLC folder.

I also did a rewrite to fix a few things, and that's in the Plugin Releases forum.
 

Bex

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Use a Event for Mapping and make it Same as Char and Through On, choose your Maptile as Graphic and it should be fixed.
 

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