If this is still being developed, I've got a quick feature request - the ability to add lights to animations. On the map, you can simply spawn a fire and add a fire-y light to it. But in battle, it would be nice to be able to cast fire and it actually lights up the battlefield for a second while its in motion.
If something like that showed up, I'd definitely think about switching over and paying the fee for commercial use. If not, well, that's okay, I'm still happy to see 1) more options for lighting engines in general and 2) anyone who makes their plugins both MV + MZ compatible is based in my mind
Of course, this plugin is still being developed.
This plugin has not been updated since its release.
I`m glad to add the feature you say.But my first language is not English, so I don't understand what you say completely.Can you please be a little bit more specific?
These are my understanding:
1.I just understand that you need to add the light to animations,it`s easy, but I also need to know if the light bound to the animations can cast shadow.
2.If you want to spawn a fire event with the light which has flicker effect to map,you can firstly make a fire event with light in another map,then use galv`s spawn event plugin to spawn that fire event to current map.Spawn event plugin is very useful and you can spawn lots of the fire events to game`s current map. I think it`s the simplest way.
Url:
galv`s spawn event plugin
As for the light`s flicker effect, you can change the opacity and size dynamically and freely to achieve this effect. I make a example in Demo,whose id is
fire.
3.If you want to add a light that just exists in
map for several seconds, you can just use script
command
QJ.LL.tempLight(lightId,during,x,y).
But in battle scene......In fact, only Khas and OcRam`s lighting plugin support the feature to add lights in Battle scene.And they all only have MV version and do not support the feature you want.
Before I write this plugin, I study and arrange more than ten lighting plugins carefully.
I can add the feature you mention next version and they are all not difficult, but I can't finish it in a day or two because I'm busy today and tomorrow.
If you really need it urgently, you can pay a high price to find someone else to customize the plugin or wait for me to update it at least three days later.
In fact, only one person has paid for my lighting plugin so far, it`s probably because that it is free for non-commercial use......